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Battlestar 2015 Viper Launch ( Slow Ride)

Posted: Mon Oct 05, 2015 9:37 am
by Thunderstruck
......Buddy,,,I think you are going to like this.....:D

https://vimeo.com/141407829



..Just sit back and enjoy the ride.....




Well. with the loss of many of the scenes and files and footage from
my Reboot of the The Arrival short and subsequent foray into the Mat's
and poly-selection tags..and reworking a lot of it again.
I redid just about everything, and still am..also working on the Hyades
again with new found Material resource...C4d itself..

This took a helluva time to render...but,,I had to do it.

I think its cool, though I do realize..you do not travel thru a Lighted Tunnel before flying into space
...you couldn't see a thing if you had.A pretty ship would not look like a race car....etc..etc..
but.I am learning..Pomp and Hype are Best Sellers...
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Re: Battlestar 2015 Viper Launch ( Slow Ride)

Posted: Mon Oct 05, 2015 9:48 am
by GoldCylon
That was pretty cool, but I am not so sure about the flashy launch tube lights. Everything else is great.

Re: Battlestar 2015 Viper Launch ( Slow Ride)

Posted: Mon Oct 05, 2015 9:58 am
by Thunderstruck
GoldCylon wrote:That was pretty cool, but I am not so sure about the flashy launch tube lights. Everything else is great.
well that is truly honest...I do not think I will use this in Warrior's Toll....need to refine it more...if I re-work that monster..
Now I can get back to rendering scenes made for The Arrival......and sprucing it up as best I can.
( also,,,it has been reported that clean walls do not exist in space either...:D ) :grin:

Thanks..it means a lot.

RRR

Re: Battlestar 2015 Viper Launch ( Slow Ride)

Posted: Mon Oct 05, 2015 6:35 pm
by Cylon-Knight
Totally awesome!

I sorta like the lights... but they are a bit WOW. Can you leave them as is on the lower deck and sequence down the tube during the launch a time or two? Maybe right before the actual launch ... a type of drag strip "Christmas Tree" visual cue for the pilot the launch is commited and to hold on!! :)

Why the classic helmet with new Viper/Battlestar? I like it, just a mix I've never seen before.

I think the actual rail mechanism underneath latching onto the Viper would be cool to see if possible.