Cylons Can't Dance CGI Test

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Queenhunter
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Cylons Can't Dance CGI Test

Post by Queenhunter » Thu Feb 24, 2011 10:10 pm

Idea of animating a cylon model to dance or not dance.Having difficulties
with horrendous render times - this may be a busted effort.
over 50 hours on just this test.

Also, learned cannot animate this IPP Model in the hips and chest without affecting stiff arming all other
chains. So, it is true, this Cylon cant dance LOL

I think this is a no go on moving forward with this idea. had a stage set, 8 Disco Mirrored balls that were animated in columns and rows- and some cylon dance-
A large Spotlight ball with color changes and animated light positions and just is taking too long to render what is ready. Had more ideas for lights, stage floor but oh well, would have looked nice I think.



-ever get that feeling from a movie trailer you cant wait to see it-
that is what it does to me.

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Cylon-Knight
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Re: Cylons Can't Dance CGI Test

Post by Cylon-Knight » Thu Feb 24, 2011 10:12 pm

Awesome vid!
CGI was a bust... maybe we can film it LIVE ACTION! :) :twisted:
"All Baseships are now in range to attack the Colonies."
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GoldCylon
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Cylons Can't Dance CGI Test

Post by GoldCylon » Thu Feb 24, 2011 10:49 pm

I hate it when a plan doesn't come together.
Image :cylongold: :cylongold: :cylongold:

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