groupleaderzrta's "V" skyfighter build

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GoldCylon
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Re: groupleaderzrta's "V" skyfighter build

Post by GoldCylon » Tue Feb 05, 2013 8:57 pm

I just noticed this was a kit from James Small. :erk:



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Re: groupleaderzrta's "V" skyfighter build

Post by groupleaderzeta » Tue Feb 05, 2013 9:55 pm

If you are referring to the first post pic, prolly is. It was a random pic from google I found. It will be replaced when I get my model done.
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Re: groupleaderzrta's "V" skyfighter build

Post by groupleaderzeta » Wed Feb 06, 2013 8:04 pm

Thought I would throw this out. I have decided to try doing the landing gear, A big thanks goes out to Thunderchild for helping with the gear templates.

I have about half the aft hull glued together. I was thinking, many have done the skyfighter, but few, if any, has done a tanker or transport version. So I was wondering about making my skyfighter able to separate and do a different version.

What you guys/gals think ??
tanker or transport ??

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screen cap of Thunderchild's PDF
you can get it here..http://www.infochaos.de/infochaos/V/V.html
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Re: groupleaderzrta's "V" skyfighter build

Post by Red Eye » Thu Feb 07, 2013 2:41 am

I'd do the transport.
"There can be no survivors. So long as one human remains alive the Alliance is threatened."

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Re: groupleaderzrta's "V" skyfighter build

Post by Cylon-Knight » Thu Feb 07, 2013 11:30 am

Like I told you, Zeta.
PURE Skyfigher! BOO on the Transport, Tankers and such! HAHA
...or at least leave it so you can take the middle out and make it back into a Skyfighter.
"All Baseships are now in range to attack the Colonies."
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Re: groupleaderzrta's "V" skyfighter build

Post by groupleaderzeta » Thu Feb 07, 2013 11:59 am

well that will have to be put on hold. :frak: :frak: :frak: BEFORE I can do anything I have to reinforce the thing, the center seam tries to come apart, its sagging under its own weight. SOOO if I am to do anything I need more reinforcement in that area. I am thinking a couple dowel rods across the seam.
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Re: groupleaderzrta's "V" skyfighter build

Post by Cylon-Knight » Thu Feb 07, 2013 12:40 pm

:gary:

You can fix it, Zeta!
"All Baseships are now in range to attack the Colonies."
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Re: groupleaderzrta's "V" skyfighter build

Post by groupleaderzeta » Sat Feb 09, 2013 4:13 pm

Houston we have a problem :cry: :gary:

In a attempt to reinforce the fighter, many parts were damaged an must be replaced. So I have placed it on hold, (again :frak: ), Until I decide what I will do, replace the parts or start a new fighter.

If I start a new one, I think I will do it a bit smaller so as to make it better suited for the transport or tanker add-on. Lessons learned will make the new one go easier. :cool:
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Re: groupleaderzrta's "V" skyfighter build

Post by Cylon-Knight » Sat Feb 09, 2013 4:19 pm

Oh rats. Smaller??? BOO! :P
"All Baseships are now in range to attack the Colonies."
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Re: groupleaderzrta's "V" skyfighter build

Post by Red Eye » Sat Feb 09, 2013 5:06 pm

Looks like the resistance has won... for now!
"There can be no survivors. So long as one human remains alive the Alliance is threatened."

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Re: groupleaderzrta's "V" skyfighter build

Post by gremlin » Sun Feb 10, 2013 2:28 pm

looks like this model os cursed....the curse of the skyfighter :blink:

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Re: groupleaderzrta's "V" skyfighter build

Post by groupleaderzeta » Mon Feb 11, 2013 7:12 pm

I have decided to start over but the size has been reduced to 8 inch (20cm) wingspan. Hoping to have it ready for detailing and paint by end of month.
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Re: groupleaderzrta's "V" skyfighter build

Post by Shock Trooper » Tue Mar 19, 2013 12:44 pm

WOW.Very nice model.

Here are my skyfighter.I am working on the transport now.

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Re: groupleaderzrta's "V" skyfighter build

Post by Red Eye » Tue Mar 19, 2013 1:01 pm

Love the Skyfighter!

Great work on the Transport as well... can't wait to see more.
"There can be no survivors. So long as one human remains alive the Alliance is threatened."

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Re: groupleaderzrta's "V" skyfighter build

Post by Cylon-Knight » Wed Mar 20, 2013 12:16 am

:loveit: :loveit: :loveit:
"All Baseships are now in range to attack the Colonies."
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